About me

Short Bio

Damon is a seasoned game art generalist with over 30 years’ experience. He has served in many roles as an Art Lead and Tech Artist, demonstrating a strong combination of artistic and technical expertise.

Known for his art skills, problem-solving skills, strategic and creative thinking, he has contributed to dozens of games across various platforms, including Star Wars Galaxies, Shroud of the Avatar, Star Wars: The Force Unleashed II (Wii), Thor: God of Thunder (Wii, 3DS), Ghostbusters (Wii), Ultima 9, and the Wing Commander series.

Damon has a degree in Fine Art, studied Music, and has loved playing video games since Pong and Space Invaders came out when he was a kid.

Favorite quotes:
“I tell you, we are here on Earth to fart around, and don’t let anybody tell you different.” — Kurt Vonnegut

“We cannot solve problems with the kind of thinking we employed when we came up with them.” — Albert Einstein

Favorite Games: The Last of Us, Flower, Half Life: Alyx, Inside, and the XCOM series.

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A bit more

I have learned a lot in my 30+ years of experience of making games. I’ve served as Art Director and Lead Artist on multiple projects, managed a good deal of outsourcing, and served in many roles as a technical and production artist. I’ve made PC games, console games, mobile games, plug-n-play TV games, and MMOs, both old school and next-gen. This experience, combined with my strong art skills, technical skills with animation and graphics software, and my background in both commercial and fine art makes me an asset to any team and project. Also important are my strong background in math, games, music, my understanding of game art issues and game design, my enthusiasm for learning, teaching and mentoring, and my ability to solve technical art problems, and problems of many sorts.

As a Director and a Lead, I’ve learned to be strategic, highly collaborative, a good listener, and capable at sorting out solutions to people and organizational problems as well as visual and technical ones. I’ve grown more organized, motivated and motivational. I’ve calmed down. I enjoy working with creative people and helping each other learn as we make cool things together.

I keep a positive attitude, sense of humor, and work well in small or large groups. My drive and dedication to productivity and quality are amplified by the pleasure I take in seeing and helping others’ ideas come to fruition. I find it personally rewarding to contribute to any of the areas of production, product quality, production efficiency, team morale, and working environment.

Games I’ve worked on include:

  • Slayscape (PC, Mac, Console – as yet unpublished) – Art Director – Pangaea
  • Dawn of Fire (PC, Console – cancelled) – Lead Technical Artist – Arctic 7
  • Shroud of the Avatar (PC, Mac, Linux) – Lead Artist – Portalarium / Catnip Games
  • Star Wars: Clone Trooper (plug-n-play TV game) – Art Director – Merge Interactive
  • Duck Commander (plug-n-play TV game) – Art Director – Merge Interactive
  • Zombie Hunter: The Walking Dead (plug-n-play TV game) – Art Director – Merge Interactive
  • Field ‘n Stream Fishing (Windows 8, Mac) – Art Director – Merge Interactive
  • Big Buck Hunter Pro Adventure (Windows 8, Mac) – Art Director – Merge Interactive
  • Bass Pro Shops: The Strike: Pro Angler (iOS) – Art Director – Merge Interactive
  • Thor: God of Thunder (Wii, 3DS) – Character TD and Effects – Red Fly Studio
  • Star Wars: The Force Unleashed II (Wii) – Character TD and Effects – Red Fly Studio
  • Food Network: Cook or Be Cooked (Wii) – Lead Artist – Red Fly Studio
  • GhostBusters (Wii) – Character TD – Red Fly Studio
  • Mushroom Men (Wii) – Character TD, FX Artist – Red Fly Studio
  • “Blackstar” (cancelled MMO) – Lead Character Production Artist– Spacetime Studios
  • Star Wars Galaxies – Sony Online Entertainment
  • Privateer Online (cancelled) – Origin Systems / EA
  • Wing Commander Prophecy: SecretOps – Lead Artist – Origin Systems / EA
  • Wing Commander Prophecy – Origin Systems / EA
  • Wing Commander: Kilrathi Saga – Origin Systems / EA
  • Silverheart (cancelled) – Origin Systems / EA
  • Wing Commander 4 – Origin Systems / EA
  • Wing Commander 3 – 3DO – Origin Systems / EA
  • Wing Commander Armada – Origin Systems / EA
  • Ultima 9 – Origin Systems / EA